Cheril the Goddess
Platform
NES
Released
Unknown
Genres
Unknown
Players
Unknown
Developer
Unknown
Publisher
Unknown
Cheril must obtain the Skull of Podewwwr and use its power to become a goddess. In order to do so, she must open three gates and unlock a magic column. The gates are magically locked by the temples of Stone, Paper and Scissors. You must break the seals using the proper medallion in each temple, which you have to find. The magic column is unlocked using a key in the keyhole located next to the column. Cheril can get three magic charges from the pedestals with two hearts engraved. He can use such charges to gain super powers for a short while (being able to fly around and becoming invin-cible) or to activate teleporters which will take her to the center of the map. You can open the gates and the magic column in any order. You can also take a look at a map telling you where everything is located. You can only carry one object at a time. Controls: D-pad: Movement; Select: Continue (title screen) / Map (ingame); Start: Starts the game from the beginning (title screen) / Pause; B: Interact / use / action, etc.; A: Jump; B + UP: Activate super powers.